![]() The table for this ability remains (for clear weather, snow and rain respectively) but has been overwritten by a duplicate of the standard movement charts for other COs.Įxisting in the code is a complete version of Vs Sturm's Advance Wars CO Power - A meteor strike that does 4HP of damage. In Advance Wars, Sami's Double Time CO Power gave Infantry and Mech units the ability to ignore movement penalties on all unfavorable terrain. Similar to Drake's ability that increases the likelihood of rain in random weather conditions, a table entry exists for each CO that allows for an increased chance of snow to occur in random weather, which is completely functional. ![]() ![]() It is unused with no in-game COs that have variable defence boosts, but it is fully functional. Like Colin's Super CO Power and Kindle's Super CO Power in the sequel, which give a variable firepower bonus, an equivalent function exists for application of variable defence bonuses. Unused Commanding Officer Abilities Variable Defence Function These entries appear to reference the save file delete function.īacking up saves was possible with the dev builds, possibly. These start at approximately 0x90F20 in the (U) Version. Most appear to be leftovers from translating COs names and game functions. There are numerous text strings lying about in the US version of the game. 8.1 Shark Straight & Royal Channel Pre-Deployed Units.7.2 Nell's Scolding Map Editor Dialogue.
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